AI Insights · Timothy · October 2021
Top 5 3D Realistic Games in Norway Q3 2021
In Q3 2021, the top 5 3D realistic games in Norway showed varied performance in terms of downloads, revenue, and active users. Data provided by Sensor Tower.
Throughout Q3 2021, the top 5 3D realistic games in Norway demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
PUBG MOBILE saw significant fluctuations in weekly revenue, peaking at approximately $96K in mid-July before dipping to around $40K in early September. Weekly downloads for the game were relatively stable, with a slight increase in mid-July reaching around 1.2K downloads. Active users hovered around 17K, showing minor variations throughout the quarter.
State of Survival: Zombie War experienced a consistent revenue stream, peaking at roughly $67K in mid-July. Downloads were highest in early July with around 1.6K, gradually decreasing to about 940 by the end of September. Active users started at approximately 9.9K, increasing to 10.8K in mid-July, and then gradually declined to about 9.1K by the quarter's end.
Fishing Clash: Sport Simulator had a notable increase in revenue in the final week of September, reaching around $13.9K. Downloads peaked at about 1K in early August but then fell to around 300 weekly downloads by the end of the quarter. Active users saw a peak of around 2.3K in early August before stabilizing around 1.5K towards the end of September.
Age of Origins: Tower Defense reported a revenue peak of approximately $16K in late July, with other weeks ranging between $6.5K and $10K. Weekly downloads were relatively low, peaking at 236 in late July. Active users remained stable, fluctuating around the 1.5K mark throughout the quarter.
The Walking Dead: Survivors had a steady decline in revenue, starting at around $8.7K in mid-July and decreasing to approximately $3.4K by the end of September. Downloads were minimal, peaking at 372 in late June and dropping to about 75 by late September. Active users showed a decreasing trend, starting at around 600 and ending the quarter at approximately 240.
For more detailed insights and data on these games, visit Sensor Tower.